We are proud to announce that we have completed our little game, Pixel Perfect Plane, it is made to establish good template basis and to practice pixel art. You can view more details at project subpage.
We are proud to announce that we have completed our little game, Pixel Perfect Plane, it is made to establish good template basis and to practice pixel art. You can view more details at project subpage.
TripleClaim Game Collective is proud that long running project for regional soft drink company is finalised successfully. During the project we have worked on number of crucial segments to make this project possible and great success.
SpawnFirst site with all about gaming just published interview with us. We talked about TripleClaim, why we like what we do and what drives us. Read full interview for more details
iPhone mom did a review of KidsFunFood and they liked it giving it full score in each category. Check out review.
Armin Halac our colleague, co-founder, animator and master rigger had the pleasure to work with the great guys at Irie studios on the Elephant Ride video. He was hired to create a rig for the elephants. As requested he used Maya Muscle for additional deformations and muscle simulation.
DProsper & Flying Lotus – Elephant Ride from BRAINFEEDER on Myspace.
TripleClaim Game Collective, Indie game studio from Sarajevo is looking for talented and dedicated 3D artist for cooperation in creation of 3D models for games and applications. Portfolio is good but not necessary. We offer additional education and great adventure.
Boris Stapić, our “house” artist and co founder with couple of our dear friends (Zdravko, Emir, Jasna) was with his work part of the illustration exhibition on theme Love me/Love me not. The exibition was held in front of the Look Out Book! festival in two cityes Zagreb and Sarajevo on promoting culture of reading, illustrating and publishing books. You can check out exhibition until 28th in Art Gallery of BiH.
TripleClaim Game Collective has been invited to give a presentation at SOS Design Festival in Academy of Fine Arts in Sarajevo. Boris and Seid gave the presentation about game creation workflow, how it all starts and the phases of game design that must happen to get to the finalised product. We are happy because we had the chance to present our work and possibly demystify a bit the art that is game making.